About the Journal
DIGIANIMA: Animation Journal is a scholarly journal published by the Animation Study Program, Institut Seni Indonesia Padangpanjang. The journal provides a platform for academics, practitioners, researchers, and students to publish studies in the field of animation and creative media. It emphasizes the development of theories, practices, technologies, and innovations in animation as an art form, communication medium, and part of the creative industry.
Focus and Scope
The journal welcomes contributions in, but not limited to, the following areas:
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2D and 3D Animation
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Animated films and visual storytelling
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Character design, visual effects, and motion graphics
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Animation technologies, games, and virtual/augmented reality
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Aesthetics, theory, and criticism of animation
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Production, distribution, and animation industry
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Animation education and pedagogy
The copyright of each published article remains with the author, under an open Creative Commons license (e.g., CC-BY) that allows reuse with proper attribution. DIGIANIMA charges no publication fees and is fully supported by the Animation Study Program, ISI Padangpanjang, without external sponsorship. The journal has been published since [year of establishment] and continues to grow as a scholarly platform in animation and creative media. Personal data of authors, reviewers, and readers entered into the OJS system are used solely for journal management purposes and will not be shared with third parties. To ensure long-term accessibility, DIGIANIMA is also preserved within the LOCKSS and CLOCKSS digital archiving systems.
Focus and Scope
The journal welcomes contributions in, but not limited to, the following areas:
-
2D and 3D Animation
-
Animated films and visual storytelling
-
Character design, visual effects, and motion graphics
-
Animation technologies, games, and virtual/augmented reality
-
Aesthetics, theory, and criticism of animation
-
Production, distribution, and animation industry
-
Animation education and pedagogy